Welcome to the ultimate resource for Mewgenics, Edmund McMillen's brutal tactical RPG where you breed, mutate, and send cats to their permanent retirement (or death) in a multi-generational roguelike loop.
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Items & Gear
Weapons, equipment, and powerful sets.
Classes & Skills
14 playable cat classes with abilities and passives.
Creatures
All enemies, NPCs, and creatures database.
Mutations
Genetic modifiers and breeding traits.
Events
Random encounters and choice outcomes.
Furniture
House decorations and room stats.
Passives
Passive abilities and class perks.
Weather
Weather effects and combat modifiers.
Set Bonuses
Equipment set effects and synergies.
Quests & Unlocks
Quest items and progression unlock conditions.
Key Features
One-Adventure System
Each cat can only venture out once before retiring to a couch life. This creates a unique generational progression where you must constantly breed new cats and strategically choose when to send them on their single adventure.
Deep Genetics
Cats inherit traits from their parents through a complex genetic system. Breed strategically to create powerful combinations, but beware of inbreeding risks that can produce undesirable mutations.
Tactical Combat
Isometric grid-based combat with strategic depth rivaling Darkest Dungeon and XCOM. Manage mana, position your cats, and use class-specific abilities to overcome challenging encounters.
This is a community-driven, unofficial Mewgenics Wiki. To ensure uncompromised accuracy, all item, class, and ability data are rigorously verified through core system analysis, providing you with the most reliable game reference.